<?xml version='1.0'?>

<gl_extension name="GLES_EXT_texture_filter_anisotropic" reg_no="41">
	<tokens>
		<token name="GL_TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FE"/>
		<token name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FF"/>
	</tokens>
</gl_extension>
